We do not have views of the stun, only because of random stun attackers and defenders are pieces of things annoyed.
We believe that the impact of the functions should be retained, which is useful PVP fire laws, there is no, then it is very regrettable.
Comment: "the role of Impact" refers to stun, individuals consider the impact of the fire law will be replaced by an active skills, and deep-node may be similar, but the effect is weak, such as Halo 3 on the second category.
In addition, it was pointed out that the sheep is also a mirror "of the attackers and defenders is very annoyed," I think people used mirrors will have this experience.
Outside one: tailoring bright embroidery pattern changes.
Blizzard finally realized that the tailoring of the garbage PVE, bright patterns embroidered into the light now when there is likely to trigger +250 magic energy, sustained 15 seconds.
WOWhead on the test results show that the probability of 50 percent trigger, built-second CD 45. Built-in CD at an average of magic outside the trigger twice.
By an average of 50 seconds to trigger a count, tailoring the PVE receipts +75 Act injury, the rapid -23. If you put items on Level 1 is equivalent to the rapid 1.2SP, the earnings are 47 SP, for practice only one rapid 0.9SP equivalent basis, earnings for the 54 SP.
Tailoring PVE profits become the highest professional.
We don't mind stuns, just random stuns that frustrate both the attacker and defender.
We think we can keep the role of Impact, which is something that can really help Fire in PvP, without it being quite so frustrating.
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